In aerodynamic modelling of an aircraft flight we take into account different things like the parameters of propellers, wing airfoils, fuselage, mass, utilized capacity, center of mass etc. for calculate ascent power and other aerodynamic parameters.
Source data packages for a model are received from test operations of real aircrafts and from the airflow inside an air tunnel. Testing of the model is performed by their flow in an air tunnel too.
Our flight dynamics model interacts with a motion platform to produce motion platform movements according to the actual flight state of a simulator.
Moreover we model flight dynamics of the aircrafts simulated by AI. We model trajectories of flight for own and alien aircrafts taking into account their parameters and terrain elevations. A high-skilled subject matter expert calculates a mathematical model of trajectories and turning radiuses depending on this. Relief is also taken into account for the AI-controlled aircrafts to follow the relief.
An example is on the screenshot. In mission editor set of points for an aircraft has been set for the aircraft to visit each of them during simulation. In this case the flight AI module will calculate necessary trajectories to visit all these points taking into account the actual conditions and aircraft parameters (see screenshot picture) following the relief.
A wingman can also be modelled by AI to follow man-in-the-loop simulator.